Sony Interactive Entertainment LLC
Interactive entertainment products including video games and consoles.
Based in CA
🤖
AI Overview
With $2.8M in lobbying spend across 9 quarterly filings, Sony Interactive Entertainment LLC is a significant lobbying presence. Their lobbying covers 8 issue areas. Active from 2024 to 2025.
$2.8M
Total Spend
2
Years Active
1
Firms Hired
1
Lobbyists Deployed
8
Issues Lobbied
Spending Trend
View as table
| Year | Lobbying Spend |
|---|---|
| 2024 | $1.4M |
| 2025 | $1.5M |
Issues Lobbied
Lobbying Firms
Lobbyists
What They Lobby About
These are actual descriptions from their quarterly lobbying disclosure filings, summarizing what they lobbied Congress and federal agencies about.Issue areas: Arts/Entertainment, Computer Industry, Copyright/Patent, Consumer Issues, Science/Technology and 3 more
- •Policies that will support, enable, and encourage the development of video games and related products and services in the United States and internationally.
Related Analysis
Related Investigations
The Crypto Lobbying Explosion
How crypto went from zero to massive lobbying presence.
Big Tech's $150M Lobbying War
Tech giants battle over AI, antitrust, privacy, and trade.
Who's Lobbying to Shape AI Policy
The AI regulation fight is the biggest lobbying battle of the decade.
The 22,000% ROI
When lobbying spending yields outsized returns.
The 2025 Tariff Panic
As tariffs return, lobbying on trade surges.
Federal Lobbying Statistics 2025
The definitive stats — $37.7B total, industry breakdowns, and trends.
Similar Clients
Explore More
Data Sources: Senate LDA Filings
Last updated: February 2026
This site is an independent journalism project. Analysis and editorial content are not affiliated with or endorsed by any government agency.