Entertainment Software Association
​Trade association of the computer and video game industry.
Based in DC
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AI Overview
With $400K in lobbying spend across 19 quarterly filings, Entertainment Software Association is an active lobbying client. Their lobbying covers 2 issue areas. Active from 2021 to 2025.
$400K
Total Spend
5
Years Active
1
Firms Hired
2
Lobbyists Deployed
2
Issues Lobbied
Spending Trend
View as table
| Year | Lobbying Spend |
|---|---|
| 2021 | $100K |
| 2022 | $200K |
| 2023 | $100K |
| 2024 | $0 |
| 2025 | $0 |
Issues Lobbied
Lobbying Firms
Lobbyists
What They Lobby About
These are actual descriptions from their quarterly lobbying disclosure filings, summarizing what they lobbied Congress and federal agencies about.Issue areas: Consumer Issues, Computer Industry
- •Issues related to interactive games for consoles, handheld devices, personal computers, and the Internet.
- •Issues related to interactive games for consoles, handheld devices, personal computers, and the internet, including privacy, e-commerce, micro-transactions, parental controls, subscription services, a
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Data Sources: Senate LDA Filings
Last updated: February 2026
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