Entertainment Software Association
​Trade association of the computer and video game industry.
Based in DC
AI Overview
With $400K in lobbying spend across 19 quarterly filings, Entertainment Software Association is an active lobbying client. Their lobbying covers 2 issue areas. Active from 2021 to 2025.
Spending Trend
View as table
| Year | Lobbying Spend |
|---|---|
| 2021 | $100K |
| 2022 | $200K |
| 2023 | $100K |
| 2024 | $0 |
| 2025 | $0 |
Issues Lobbied
Lobbying Firms
Lobbyists
Government Agencies Targeted
These are the government entities that Entertainment Software Association disclosed contacting in their lobbying filings.
What They Lobby About
These are actual descriptions from their quarterly lobbying disclosure filings, summarizing what they lobbied Congress and federal agencies about.Issue areas: Consumer Issues, Computer Industry
Issues related to interactive games for consoles, handheld devices, personal computers, and the Internet.
Issues related to interactive games for consoles, handheld devices, personal computers, and the internet, including privacy, e-commerce, micro-transactions, parental controls, subscription services, a
Related Analysis
Related Investigations
Similar Clients
Explore More
Data Sources: Senate LDA Filings
Last updated: February 2026
This site is an independent journalism project. Analysis and editorial content are not affiliated with or endorsed by any government agency.