International Game Technology and its Subsidiaries
Gaming
Based in NV
AI Overview
With $150K in lobbying spend across 21 quarterly filings, International Game Technology and its Subsidiaries is an active lobbying client. Their lobbying covers 3 issue areas. Active from 2020 to 2024.
Spending Trend
View as table
| Year | Lobbying Spend |
|---|---|
| 2020 | $50K |
| 2021 | $60K |
| 2022 | $40K |
| 2023 | $0 |
| 2024 | $0 |
Issues Lobbied
Lobbying Firms
Lobbyists
Government Agencies Targeted
These are the government entities that International Game Technology and its Subsidiaries disclosed contacting in their lobbying filings.
What They Lobby About
These are actual descriptions from their quarterly lobbying disclosure filings, summarizing what they lobbied Congress and federal agencies about.Issue areas: Gaming, Trade, Copyright/Patent
Issues relating to patents and trademarks.
Issues related to tariffs.
Issues related to gaming.
Issues relating to patents and trademarks.
Issues related to tariffs.
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Data Sources: Senate LDA Filings
Last updated: February 2026
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